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Panorama - Disk 09C (1986-09-24)(Pacific North-West Amigas Club)[WB].zip
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1986-09-23
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Panorama Meet of 24 September 1986
(This one by Jeff Lydiatt)
Since Larry Phillips will not likely be back in time to
make up his
Meet
disk I thought I would carry on the
tradition for this one meeting. Most of this material was
downloaded from
The Source.
By the way, this disk is a bit of an experiment. I always
admired the
Amicus
disk format, and I am taking this
opportunity to learn to use workbench. Hope you like the
results...
Meet Disk Contents:
Cosmo-Roids
An interesting shareware game on the
Asteroids shoot-em- up tradition, written by John Harris of
North Vancouver. John is asking for only a $6 donation if you
like it. Well done John. Do you have any more like this in
the works?
Rubik
An animated three dimensional Rubiks cube by
Bill Kinnersly of the physics department at Montana State
University. Bill has generously included the source code in
"C". The animation is drawn mostly from the Amiga3D and Skewb
demonstrations and provides a good example of 3D rotation and
hidden surface elimination using matrix methods for you
Graphic programming buffs.
Triclops
A free demo of a 3D game which will
soon be available for both the Amiga and the IBM XT.
Geodesic Publications, the people who are developing this
game are
Real Excited
about the potential for this
game on the Amy. They intend to have a compiler available
for the release version that will allow you to make up your
own worlds.
You will even be able to play with a friend over the modem!
If I read this correctly you can send Geodesic $21 now, and
they will send you the final update version by thanksgiving
(November 15 in the USA).
By the way, Geodesic Publications claims to have the
fastest 3D animation math in the land. Maybe they should
talk to our Steve Laroque?
Adventure
I believe this is
the
original
adventure game that started all these crazy adventure games
that Scott Adams and others later make famous. The game was
originally written in fortran for mainframes, then converted
to "C". Dave Haynie, the programmer that gave us DiskSalv,
ported this game to the Amiga, and added the speech feature.
Enjoy. By the way if you don't like the speech feature,
try "Quiet".
Munge
A companion to adventure. Munge is a
compiler that will let you modify the
"Colossal Cave"
to add your own monsters. The entire
Colosal Cave
adventure is given as an example. It works! I have actually
recompiled Adventure.
If you are creative, try making your own Adventure. It's
getting near haloween. Do you have any really spooky ghools,
vampires, ghosts or goblins you would like to share with the
club?
MSBasicGames
Here are five popular games written
in Microsoft Basic. The drawer contains KENO, LIGHTCYCLES,
RATSMAZE, LANDER and MASTERMIND. All games are public
domain.
PigLatin
Did you know your Amiga can construct
Pig Latin sentences from ordinary ones? Click on Pig Latin
and see. Of course the Amiga can speak Pig Latin too! C
source code is included for the curious.